LOGIN | Register
Cooperation
阅文集团(00772.HK)2025年中期业绩电话会
文章语言:
EN
Share
Minutes
原文
会议摘要
A conference call highlighted China Literature's 2025 interim results, emphasizing IP industry growth, successful online reading and IP visualization, and AI technology advancements. Key content releases include new drama series and a movie project. AI innovations involve an AI-powered knowledge base for writers, visualizing text-based IPs, translating works for overseas platforms, and enhancing user experience. The company expresses optimism about future opportunities in the IP ecosystem and AI developments.
会议速览
2025 Mid-Year Performance Report Conference: Sharing Company Strategy and Financial Highlights.
The press conference introduced the company's mid-term performance for 2025, including strategic planning and business highlights, while the financial officer provided a detailed analysis of the financial data. Participants were reminded that the presentations included forward-looking statements, based on current expectations, and that there are uncertainties and risks involved.
China's IP industry is booming in the first half of 2025, with companies reporting increased performance.
The Chinese IP industry showed strong growth in the first half of 2025, especially in the areas of high-quality content creation, emerging trends in short drama, and IP derivatives. The company's online reading platform added a large number of writers and works, significantly improving the quality of content. Community engagement and commercial conversion efficiency also increased simultaneously, driving online business revenue to grow by 2.3% year-on-year, reaching 1.99 billion yuan, with MPU increasing to 92 million yuan. With its rich IP library and innovation capabilities, the company is actively expanding and aiming to promote the upgrade of China's IP ecosystem and explore new market opportunities.
Overview of IP Content Ecology and Commercialization Achievements in the First Half of 2025.
In the first half of 2025, IP performed strongly in the fields of TV series, animation, comics, and short films, with multiple works leading in viewership and popularity. The GMV of commercialization business reached 4.8 billion, showing a new trend in cultural consumption. The company adheres to a high-quality development strategy, deepens cooperation in the industrial chain, and promotes industry progress.
Accelerate product development and channel expansion, deepen brand cooperation and online game authorization.
Product development has accelerated, channel expansion has achieved significant results, collaborating with nearly 10,000 online and offline distributors, deepening fan interaction, expanding brand authorization cooperation to 230 companies, high-quality IP authorized games have received wide acclaim, and multiple authorized works are set to be launched soon.
By 2025, the integration of AI technology will drive innovation and globalization in the content industry.
In the first half of 2025, the company significantly enhanced the efficiency of its online literary knowledge base, intelligent writing assistant, and AI translation model through the deep integration of AI technology across various business lines. This has helped to facilitate the global dissemination of Chinese literary works. At the same time, the company actively explored the application of AI in diverse content formats such as animation and comics, accelerating the transformation of intellectual property (IP) into multimedia forms and leading the innovation and globalization of the cultural industry.
Financial Report for the first half of 2025: Revenue and Cost Analysis
In the first half of 2025, the company's total revenue was 320 million RMB, an increase compared to the same period in 2024. Online business revenue was 200 million RMB, a year-on-year growth of 2.3%. Revenue from own platform products was 170 million RMB, a year-on-year growth of 3.9%, mainly attributed to the optimization of core product operations and high-quality content production. Third-party platform revenue was 1.4 million RMB, a year-on-year growth of 23.1%, reflecting the increasing value of the company's content to partners. In terms of costs, revenue costs decreased by 25.1%, mainly due to the lack of production costs for new TV shows and movies. Net profit increased, but was impacted by uneven releases of film and TV works, with non-adjusted net profit increasing by 35.7%.
Progress and Future Plans of IP Derivative Business
The questioner expressed appreciation for the progress of the company's IP derivative business in the first half of the year and inquired about the specific progress in the development of high-end IP products and channel expansion. They also hoped to understand the company's key plans for future development.
Honor game invitation: IP real-life event triggers global fan frenzy.
An IP-themed Honor game invitation successfully held in Switzerland, attracting thousands of fans who specially traveled to participate. Online social media interactions far exceeded expectations, with a significant increase in related travel content on the Red Notebook app. This effectively deepened the emotional connection between the IP and fans, and promoted the globalization of IP influence.
Deepen IP derivative business, expand online and offline channels, and create diverse products that connect emotionally.
The dialogue detailed the deep cultivation and refinement in the field of IT content derivatives, including customized product development, coverage of multiple categories of goods, the construction of online and offline distribution networks, and the strengthening of strategies that connect with user emotions. By accelerating product iteration, deepening user operations, expanding licensing collaborations, and strategic investments, the aim is to leverage the comprehensive advantages of IP libraries, product development, channel distribution, and user operations to expand its share in the multi-billion dollar derivatives market.
Classic IP operation strategy and methods for extending the lifecycle.
The discussion focused on strategies such as releasing new content, enhancing product business, embracing new technologies, etc., to maintain the popularity of classic IPs, extend their lifecycle, and enhance their commercial value. At the same time, it emphasized the importance of cross-industry cooperation and user experience.
Explore the commercial potential of IT systems and the strategic cooperation with fashion IP.
The conversation revolves around the long-term positioning and commercial potential of the IT system, emphasizing the importance of capturing and responding to user needs. It showcases the strong performance of the commodity business in the past two years and predicts that the market will continue to grow in the future. In addition, it also discusses the collaboration with Nantong, aiming to quickly enter the fashion plush toy industry through design and production cooperation, jointly incubating original IPs to achieve mutual complementarity and enhancement.
Factors driving the growth of IP authorization business: An analysis from both the supply and demand perspectives
The dialogue detailed the driving factors behind the growth of IP licensing business. From the demand side, there is strong demand in the market for high-quality IPs, especially successful cases of adapted works such as popular TV series and games, which significantly enhance the attractiveness of licensing business. On the supply side, the continuous increase in new IP works, rich IP library, and the expansion of visual and commercialization strategies jointly promote the flourishing development of IP licensing business. In addition, the high revenue and subscription volume of new IP works, as well as the rapid popularity of comic IPs, further prove the broad prospects of IP licensing business.
Discussion on Media Content Distribution and AI Technology Development
Discussed the content release plan for the second half of the year, including multiple TV series and movies, as well as how AI technology can enhance business operations, showcasing the company's progress in content production and technological innovation.
Application and Effectiveness of AI Technology in Content Creation
Progress in the application of AI in the field of content creation was shared, including aspects such as writing assistance, visualization, and translation. In terms of writing assistance, the introduction of AI knowledge bases has improved writing efficiency, leading to a significant increase in user interaction and engagement. In terms of visualization, AI technology has been used to produce short films and comics efficiently and cost-effectively. In terms of translation, the quantity and revenue of AI-translated works have increased significantly. Additionally, an intelligent book search feature was introduced to enhance user experience. In the future, there will be continued advancement in the application and innovation of AI technology.
要点回答
Q:What are the key trends that have shaped China's IT industry in the first half of 2025?
A:The key trends that have shaped China's IT industry in the first half of 2025 include the continued increase in value of premium IT, the rapid emergence of short dramas reshaping content consumption, and the growing popularity of physical and scenario-based IT merchandise products.
Q:How is the company performing in terms of online reading content and revenue growth?
A:In terms of online reading content, the company added 200,000 new writers and 410,000 new literary works, contributing 20 billion Chinese characters in the first half of 2025. The number of high-quality writers and literary works on the platform is growing steadily. The company achieved a year-over-year increase of 63% in the number of newly signed works generating over RMB 1 million in revenue and a 45% year-over-year increase in the number of newly signed writers with an average of more than one subscriber per chapter. This has led to higher community engagement and a year-over-year increase of 9.2 million in MPU, driving a year-over-year revenue growth of 2.3% to RMB 1.99 billion.
Q:What are the company's achievements in IP visualization?
A:The company's achievements in IP visualization include strong performance across premium TV series, animation, and comics, as well as the rapidly growing short drama segment, which has enabled the company to build a distinct competitive edge.
Q:How did the company's premium TV series and animations perform in the first half of 2025?
A:In the first half of 2025, several top-tier TV series adapted from the company's IP, such as 'Flora of Peony', 'The Glory', and 'I'm Nobody in Season 2', achieved high popularity. According to Enlightened data, 6 out of the top 10 long-form dramas by cumulative views across all platforms in the first half of 2025 were adapted from the company's accounts. Additionally, the self-produced premium drama series 'The Narcotic Operation of Lu Fengbao' achieved a popularity index of over 20,000 on multiple mainstream media outlets.
Q:What growth did the company's short drama segment experience in the first half of 2025?
A:The company's short drama segment achieved robust growth in the first half of 2025 with significantly increased views and global rankings. This success is attributed to the rich IP library, strong creator partnerships, and deep engagement across the IT industry chain.
Q:What upgrades were made to the company's software business in March 2025?
A:In March 2025, the company upgraded its software business by opening more than 200,000 online literature I.T. for high-quality adoption and released an initial batch of 300 I.T. to invite screenwriters and producers to collaborate.
Q:How did the company's physical and scenario-based IP merchandise products perform?
A:The company's physical and scenario-based IP merchandise products such as trendy toys, collectible cars, and goods experienced explosive growth, reflecting a profound advancement in mass cultural consumption habits. This led to a major breakthrough in the company's IT merchandise business, with total GMB reaching RMB 480 million in the first half of 2025, nearly reaching last year's full-year total of RMB 500 million. Growth was driven by continued dedication to product development, channel development, user engagement, and licensing expansion.
Q:What progress has been made across the entire value chain?
A:The company has accelerated new product launches, continuously improved quality, and made steady progress with online live streaming rooms and offline stores. Notably, their team expanded their reach through effective store management during the 618 shopping festival, partnering with nearly 10,000 online and offline distributors.
Q:How is the company leveraging partnerships and new technologies?
A:The company has partnered with 230 brands for It Serve licensing collaborations and is expanding into the online games segment by licensing premium IPs. Additionally, they are using AI to integrate across all business lines, including a new AI-powered knowledge base for online literature, and exploring AI applications in multiple content formats to transform mid and long tail text IP into multimedia formats.
Q:What is the company's strategy for content and cultural consumption trends?
A:The company is focusing on capitalizing on the strong growth momentum, the rise of shows, popularity of Chinese voice, and the influence of good culture to drive diverse content types and consumption patterns into mainstream. They aim to reaffirm their fundamental core principle of phenomenal growth from creative transformation and development of free IP.
Q:How did the company's financial performance in the first half of 2025 compare to the previous year?
A:In the first half of 2025, total revenue was 3.2 billion RMB, and online business revenues increased by 2.3% to 2 billion RMB. Revenues from self-platform products grew by 3.9% to 1.7 billion RMB, and advertising revenues decreased, leading to a 20.2% year-over-year revenue decrease for the channel. Revenues from third-party platforms increased by 20.2% to 140 million RMB. The average MPs grew by 4.5% to 9.2 million, and It operations and other businesses saw a 46.4% decrease in revenues to 1.2 billion RMB.
Q:What were the changes in operating metrics and revenue segments?
A:Operating metrics showed a decrease in total average MPs from 176 million in the first half of 2024 to 141.3 million in the first half of 2025. Revenues from self-operating channels decreased by 20.2% to 127 million, mainly due to optimization of operational efficiency. The company's strategy involved improving core product operations and continued production of high-quality content. Revenues from third-party platforms increased, reflecting the high quality of their content.
Q:How did costs and expenses change, and what was the impact on profitability?
A:The cost of revenues decreased by 25.1% due to the absence of new TV series or film releases, which resulted in no corresponding production costs. Marketing and promotional expenses decreased by 20.4%, and operating expenses decreased by 11% to 485 million RMB. Net other gains were 583 million RMB compared with net other losses of 4 million RMB in the first half of 2024. As a result, the company's net profit sales increased by 60.285% to 850 million RMB on a non-si basis, and the net profit shareholders was 508 million RMB, down from 702 million RMB in the first half of 2024.
Q:What was the impact of the King's Avatar event in Zurich?
A:The King's Avatar event in Zurich, which featured the Glory World Invitational, received enthusiastic feedback from users. The event led to thousands of fans traveling to Switzerland to participate, and online social media engagements significantly exceeded expectations. The number of posts related to the Peace Avatar on the Red Note app increased dramatically, with the search term 'The King's Avatar' nearly edging out the previous month's search volume.
Q:What are the company's achievements and future priorities in IP merchandising?
A:The company has continued to advance their IP merchandising in the first half of the year with impressive operations in the King's avatar. Future development priorities include premium IP product development, channel development, and management. The company aims to leverage its distinctive competitive edges in its IP library, product development, channel distribution, and user operations to capture a larger market share within the merchandise industry.
Q:How is the merchandise business expanding in terms of product types, distribution channels, and partnerships?
A:The merchandise business is expanding with a rich library of IT content merchandise products adapted from top-tier IP such as the King's Avatar, among others. The company is launching customized merchandise for mid-tier IP, introducing third-party high-quality anime IP, and independent fashion for merchandise development. Product types include goods, collectible cards, blind boxes, and plush toys, with the company exploring new categories like vinyl, plush toys, and jointed dolls. An integrated online and offline distribution network has been established, operating over 10 cell phones, live streaming rooms, and eeco Merce flagship stores. The company collaborates with around 10,000 online and offline distributors.
Q:What strategies are being implemented to deepen the emotional connection with IT and enhance the commercial value of classic IPs?
A:The company is focusing on long-term and diversified adaptations to maintain high popularity among classic IPs. New animations, drama series, and films are being released, such as sequels to 'Joy of Life' and 'My Heroic Husband', and adaptations like 'Battles Would Happen' and 'Outcast Yi'. The company is also striving to make breakthroughs in the merchandise business by launching new products with diverse designs, superior craftsmanship, and a broader range of categories, collaborating with consumer brands through licensing partnerships. Efforts are directed towards enhancing user reputation and the impact on IP value, and improving the GMV and product reputation in the early stages of the merchandise business.
Q:What are the strategies being implemented to meet evolving user demand for short drama content?
A:To meet evolving user demand for short drama content, the company is embracing monetization opportunities through short drama adaptations, enriching the world view of ideas, attracting different age groups and interest communities, and actively adopting new technologies like AI to empower classic IP. They are also strengthening the online and offline operations of IP, enhancing synergies among different content formats of IP.
Q:What are the recent achievements and future prospects for the merchandise business?
A:The recent achievements for the merchandise business include the merchandise team's ability to capture user demand and rapidly respond to it, as evidenced by the total GME for merchandise reaching RMB 500 million last year and nearly RMB 480 million this year. Future prospects indicate there is massive room for further growth, with the company focusing on fulfilling constantly evolving user demands and extending the IP life cycle. The company is also leveraging multi-category supply chain capabilities to penetrate new categories like Ne and is planning to launch relevant products in the second half based on user demand and previous price drops in the first half.
Q:What factors are driving the growth of the overall It lighting business?
A:The growth of the overall It lighting business is being driven by factors such as robust partner demand for the company's IT, due to the premium quality and accumulated user base of the company's IP, which significantly boosts the success rate of adapted works. The company has also seen success in IT adapted drama series, games, and animation, with several top-tier titles being adaptations from the company's IP. The online literature platform continues to increase new IT works contributing to a vast IT Treasury House, and visualization and commercialization efforts are expanding the influence and commercial value of IT, enabling licensing partners to better appreciate the value of the company's IP.
Q:How is the company planning to expand its IP licensing business?
A:The company plans to expand its IP licensing business by continuing to create a rich reserve of novel and comic IP, with emerging top IP titles, and by leveraging its existing catalog of classic and new IP. It has seen growth in the number of new works generating over RMB 1 million in revenue and the number of newly signed authors with high subscriber counts. Notably, new comic titles have quickly risen in popularity after their debut, showcasing remarkable popularity and potential. The company is highly confident in the prospects of its IP licensing business.
Q:How does the company plan to leverage new technologies such as AI in its content empowerment strategy?
A:The company plans to leverage new technologies such as AI in its content empowerment strategy by utilizing AI to enrich content and facilitate business operations. This includes using AI for writing assistance, which has been integrated into the Rider Assistant for Creation platform, to aid authors and speed up content production. Additionally, AI is being explored for the production of short drama and comic adaptations from a large number of mid-tier IP, and AI translation services have been bolstered on the overseas reading platform, contributing to revenue growth.
Q:What are the latest developments and future plans regarding AI technology within the company?
A:The latest developments regarding AI technology within the company involve applying AI to content creation and enhancing the efficiency of content production. AI has been successfully introduced for writing assistance, visualization of short drama and comic adaptations, and AI translation services. The company has seen encouraging results, such as a 40% increase in interactions between writers and AI, a 40% year-over-year increase in daily active users of the Rider Assistant for Creation platform, and AI usage nearing 70% for translations on the overseas reading platform. AI translation works have become nearly 40% of the web novels top hundred best-sellers and contributed to over 30% of the total revenue on the web novel platform. The company is also set to roll out intelligent book search features that provide precise recommendations based on user input. Future plans include further developing and implementing AI technologies and applications, with the company intending to announce these achievements when they are ready.
CHINA LIT
follow
Follow
play
English
English
进入会议
1.0
0.5
0.75
1.0
1.5
2.0